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ABOUT

I’m a gameplay engineer who develops systems and architects game designs for various projects. In my designs, I take a player-first approach, valuing fun gameplay and player expression. I also hold a high standard, as players deserve great experiences. This philosophy stems from when I started a game development club and built a community of gamers and developers. I'm always looking to learn something new and to use that knowledge to enhance my development process and creative worldview.

Programming Languages

C

C++

C#

Java

Python

Development Tools

Unity

Git

Unreal Engine

Figma

Education

Computer Science: Santa Monica College

Contact

​​​Email: 

LinkedIn:

Github: 

  • GitHub
  • LinkedIn
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