
Benji's Burgers
A cooking simulator with visual novel elements about a food truck in a fantasy world. Gameplay elements created with C#
Role
Year
Tools
Platform
Team Size
Lead Gameplay Engineer and Game Designer
2022 - 2024
Unity
PC
8
Dialogue System
A basic requirement for Visual Novels is a way to display texts, change scenes, and make branching dialogue choices.
I built a system that allows custom text animation, transition calls, and a way to change scripts dynamically.


Cooking Implementation
I built the overall system on how ordering works, how to prepare a patty, and adding toppings to the burger.
I took a modular approach on handling customer behavior and food preparation mechanics to allow room for adjustments and scaling.
Album Functionality
Created a system to look up characters involved in the story, their personalities, their likes and dislikes, and their race.
Its purpose was to allow players to get an idea of how to proceed in a conversation when making choices.
